Item Use Script
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1 bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bLuk,10; bonus bInt,-5; bonus bStr,-5; bonus bDex,5; if(isequipped(14191,14199,4112,14084) && isequipped(14194,4236,14198,4148) && isequipped(14210,14203,14028)) { bonus bAllStats,90; bonus bLuk,5; bonus bMaxHPrate,80; bonus2 bSkillAtk,136,200; bonus2 bSubRace,RC_DemiHuman,80; bonus bDefEle,Ele_Ghost; bonus3 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)); skill 479,5; bonus2 bResEff,Eff_Freeze,10000; skill 359,1; bonus bMagicDamageReturn,40; bonus2 bAddEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Neutral,50; bonus bBaseAtk,3000;} if(isequipped(14027,14199,4112,14065) && isequipped(14210,14203,14193)) { bonus bAllStats,90; bonus bLuk,5; bonus bMaxHPrate,80; bonus2 bSkillAtk,136,200; bonus2 bSubRace,RC_DemiHuman,80; bonus bDefEle,Ele_Ghost; bonus3 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)); skill 479,5; bonus2 bResEff,Eff_Freeze,10000; skill 359,1; bonus bMagicDamageReturn,40; bonus bBaseAtk,3000; bonus2 bSubEle,Ele_Neutral,50; bonus2 bAddEff,Eff_Freeze,10000;} if(isequipped(14170,14199,4112,14032) && isequipped(14210,14193)) { bonus bAllStats,90; bonus bLuk,5; bonus bMaxHPrate,80; bonus2 bSkillAtk,136,200; bonus2 bSubRace,RC_DemiHuman,60; bonus bDefEle,Ele_Ghost; bonus3 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)); skill 479,5; bonus2 bResEff,Eff_Freeze,10000; skill 359,1; bonus bMagicDamageReturn,40; bonus bBaseAtk,1000;}
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